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Kiyohime onmyoji arena guide
Kiyohime onmyoji arena guide













kiyohime onmyoji arena guide

His ultimate ability Deadly Flock is excellent for burst damage, despite its high cooldown. However, be sure you don’t accidentally leap in range to a or a cluster of enemies-this move can backfire if you take too much damage or try to target more than one enemy at a time. If an enemy is low on health and trying to escape, this is a good way to catch them before they run too far.

kiyohime onmyoji arena guide kiyohime onmyoji arena guide

Karasu Tengu jumps toward an enemy and deals damage, giving him more mobility than usual. If you’re low on health and an enemy is chasing you, you can use Nightmare Crow at them to slow them and give you an opportunity to escape.īlade of Justice is a good finishing move. It deals damage in a line away from him and slows those hit by 40% for three seconds. His first ability, Nightmare Crow, is a good way to escape a bad situation. As a melee attacker who gets close to the enemy, this is important-it gives him a chance to run away from enemies while taking reduced damage. His other passive is Wiry Feathers, which reduces the amount of basic attack damage that he takes from other heroes. He’s a good choice if your team lacks a tank counter. His passive trait Purification Wings deals percentage damage based on the enemy’s max HP, which makes him effective against tanks. Karasu Tengu is a samurai class DPS, meaning that he’s a melee attacker he’s also considered a damage-oriented tank.















Kiyohime onmyoji arena guide